Blizzard is winding down StarCraft 2 development to focus on "what’s next"

Joanna Estrada
October 18, 2020

Introduced mere moments in the past, Blizzard has confirmed that they are going to stop energetic growth on new content material for StarCraft II, leaving some questioning what's going to occur to the decade-old RTS title.

In 2017 Starcraft II went free to play. " Bridenbecker states in a post on the Blizzard website". Or do you think now is the right time to leave it behind? With that in thoughts, we need to let you recognize a couple of growth change we're making for StarCraft II as we proceed supporting it for the long-term. Since then, Blizzard has released smaller content updates for StarCraft II but those are coming to an end this year.

"We will continue to support StarCraft 2 in the same way that we have done with our previous long-distance games, such as Brood War, prioritizing what our core and competitive communities want most", they say.

The real-time strategy game will continue to receive season rolls and balance fixes for the competitive community, but for-purchase content such as Commanders and War Chests will be ending. The immediate first step is to have scrapped the year-end balance update, given that they did one "a few months ago". The esports scene isn't going anywhere, either, and will continue through ESL Gaming and GSL as it has been. Perhaps freeing up the resources that had worked on paid-for content for StarCraft II means we'll get new experiences and games in the StarCraft universe. When he's not handing out beatdowns in the latest fighting games, exploring video game history, or playing through RPGs with his partner, he's searching for new food and drinks in the constant pursuit of good times with good people inside and outside the South Texas area. To be better, you have to look at yourself, be honest about any weaknesses, and dedicate yourself to improving.

Were many of you hoping to see StarCraft 2 continue on?

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