Id Software Parting Ways With Composer for DOOM Eternal DLC

Lawrence Kim
May 5, 2020

"The music itself is phenomenal, but this mix on the official soundtrack is frankly awful", they wrote.

It all seemed very odd. Gordon, who has worked with Bethesda on multiple previous grames, provided comments to fans, stating that he certainly wouldn't have mixed the soundtrack that way and that he was unlikely to work with Bethesda again.

In an open letter posted to Reddit, executive producer Marty Stratton says that Gordon and the studio "have struggled to connect on some of the more production-related realities of development".

For id, this has created an unsustainable pattern of project uncertainty and risk.

This would be a shame as our Doom Eternal review highlights the music, but there are times when production issues can affect a working relationship.

You can thank Mick Gordon for that, as his metal mind pumped out hit after hit across two games while he was employed at Id Software for the rebirth of DOOM. He asked for, and was granted, an extension to mid-April, which would also enable him to expand the OST to over two hours in length. Stratton has additionally announced that Bethesda and the team at id are working on DLC that will not include music from Gordon.

It's important to note at this point that not only were we disappointed to not deliver the OST with the launch of the CE, we needed to be mindful of consumer protection laws in many countries that allow customers to demand a full refund for a product if a product is not delivered on or about its announced availability date. "Others have speculated that Mick wasn't given the time or creative freedom to deliver something different or better". We'll have to wait and see what the future brings. The title was loved for its incredible soundtrack composed by the legendary Mick Gordon. According to Stratton, Gordon himself suggested that Mossholder's work be used to flesh out the heavy areas that he was not able to deliver on. These versions were based on the pre-compressed and pre-mixed pieces of music meant for inclusion in the game, rather than Gordon's source material. The terms of the OST agreement with Mick were similar to the agreement on DOOM (2016) in that it required him to deliver a minimum of 12 tracks, but added bonus payments for on-time delivery.

That was apparently the end of it until after the soundtrack was released and Gordon commented publicly about the part he played (and didn't play) in its creation.

Now, Marty Stratton has come out to explain the reason behind the delay in a submission to the /r/doom subreddit: the delay was allegedly the fault of composer Mick Gordon. "On tracks edited by id, Chad is listed as a contributing artist", he wrote.

Fan complaints rumbled on for a few more weeks, culminating in "direct and personal attacks" against id's lead audio designer Chad Mossholder, the person credited on the tracks fans have had complaints with. "It would have been misleading for us to attribute tracks exclusively to Mick that someone else had edited". DOOM Eternal's score may not be entirely up to scratch, but considering the ordeal that everyone involved went through and how Mossholder still managed to salvage a product that honestly only sounds a bit off if you've got the ears of a safecracker, it's still a headbanging miracle.

Stratton expressed disappointment that Gordon didn't do more to clarify the situation to fans, especially with the abuse that Chad Mossholder had been receiving, and that id Software won't be working with Mick Gordon on the planned DOOM Eternal DLC.

He additionally said that Bethesda and id will "pursue the most unique and talented artists in the industry with whom to collaborate" going forward. However, in mid-April, Mick told a questioning fan that he "didn't mix those and wouldn't have done that." . In the meantime, we've reached out to Mick Gordon and will update this article when we receive a reply.

Other reports by Click Lancashire

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