Sony reveals PS5's 'DualSense' controller with haptic feedback and 'adaptive' triggers

Joanna Estrada
April 8, 2020

The two triggers will also feature adaptive feedback in the trigger buttons, so players can feel the tension and release when, say, firing an arrow from a bow.

Microsoft recently revealed the look of their new controller for the next gen Xbox Series X console and it's nearly identical to the current version in use right now on Xbox One consoles.

Browsing some of the associated tweets, it seems that plenty of people are comparing the DualSense to the white Xbox One controller.

The "Share" button, as seen on the DualShock 4 controller, has been removed and replaced by a "Create" button on DualSense controller. Some of the ways in which this was done is through "chang [ing] the angle of the hand triggers and also ma [king] some subtle updates to the grip" alongside other evolutions including an overall increase in the roundedness of the controller in order to maximise the number of contact points that the hardware makes with the player's hands.

The PS5's DualSense controller marks the first mainline input device designed by the company to not feature the DualShock name. With Create, players should be able do just that - create gameplay content to either share or just to enjoy for themselves.

So what's new? Well, the look is clearly different and features a more rounded and less angular design than the previous generation.

The DualSense will come jam packed with features, including a built-in microphone that removes the need for headsets.

More information about the specifics of the DualSense controller will be touched on later as more developers get their hands on the tech and start creating for it. However, it's worth noting that Sony does state that; "if you are planning to chat for a longer period, it's good to have that headset handy;" suggesting that this microphone may be a useful option but not a true replacement for headset mics. Now, the light bar sits on either side of the touch pad, as opposed to the top of the controller.

Haptic feedback will add a variety of different sensations during gameplay through the controller, including changing how the controller feels when driving a vehicle on a normal street compared to a gravel road.

PlayStation went through "several concepts and hundreds of mockups over the last few years" before this final design was reached, and it was tested on gamers with a wide variety of handsizes to ensure maximum comfort for as many as possible. Our goal with DualSense is to give gamers the feeling of being transported into the game world as soon as they open the box.

Other reports by Click Lancashire

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