EA Cancelled Another Star Wars Game Before It Was Revealed

Lawrence Kim
February 25, 2020

Codenamed Star Wars Viking, the game was meant to salvage some of the assets from Visceral's canceled Star Wars project, codenamed Ragtag.

EA's had its ups and downs with the Star Wars license, most recently posting critical and commercial success with Star Wars Jedi: Fallen Order, however, reports indicate that EA canceled a Star Wars Battlefront spinoff game that was in development at EA Vancouver.

Schreier also dropped two more bombshell news items regarding EA and Star Wars.

If true, Viking's cancellation marks the third Star Wars project EA has cancelled since 2017. Kotaku broke the news of Orca's cancelation a year ago. Viking was set to launch this year alongside the PlayStation 5 and Xbox Series X, and was cancelled when it was clear it would not meet that target. Electronic Arts executives liked to call it a financial hole that needed filling. Viking was a Battlefront spin-off with open-world elements in development at EA Vancouver, though Criterion took over as lead developer shortly after development began. EA Vancouver has spent some time designing ideas and prototypes for Viking, however Criterion was to be the main studio behind it. That was when the problems started.

This news comes from Jason Schreier at Kotaku.

"Although Criterion was, on paper, the lead studio, the logistical challenges of cross-country game development made that a hard proposition", Kotaku says. As one person involved with the game said, "too many cooks" was a running theme. Without wanting to extend the deadline, EA canceled the project in spring 2019. It was said to fill a financial hole in that window.

Other reports by Click Lancashire

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