EA's Publicly Testing Its Own Cloud Streaming Service

Joanna Estrada
Сентября 12, 2019

After successful sign-ups, participants will get access to several games trials such as the Need for Speed Rivals, FIFA 19, Unravel, and Titanfall 2.

EA says this test is intended in part to see how cloud gaming can adjust to "unstable bandwidth and network strength" - which still mark some of the biggest concerns around our apparent cloud gaming future.

Electronic Arts has announced a surprise beta for Project Atlas, the company's 'cloud-native' gaming infrastructure platform it announced past year.

This test's main goal is to "gather more inputs at scale to test performance and quality of service in a variety of network conditions and on multiple server routing scenarios". Cross-play is a focus, so the trial will "engage with the live PC environment on Origin", and your progress in those games will carry over into the Origin versions when the trial is complete. A surprise opportunity has just opened up with EA announcing a trial of a cloud gaming service that's open to the public (of sorts).

It also features the ability for developers to build games in the cloud as its a fully integrated platform which encompasses "cloud hosting, matchmaking, marketplace, data, AI, achievements, and social development tools in the engine". But now that the global cloud infrastructure is finally reaching ubiquity, EA is working on leveraging AWS and the public cloud so that we can deploy as close to the players as possible, even in the face of unstable networks and changes in bandwidth.

"Over the last decade, latency and jitter have made cloud gaming a non-starter for any serious gamer", wrote EA CTO Ken Moss. "We want to make sure that our games are able to perform beautifully and seamlessly in any situation and on any platform".

Moss added: "The bottom line is this". It aims to tackle the power of cloud games which is predicted to be the path of future gaming. "It's still really early days but we're excited to take this next step in our learning, and it's great to be able to do it with some of you in our community".

The trial will enable EA to test the performance of its cloud gaming service on PC in the real world with real players, the blog post said.

Update: EA has clarified that inclusion in the test is not automatic: A limited number of testers will be selected from among the applicants.

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