Tim Willits joins Saber Interactive as CCO

Joanna Estrada
August 13, 2019

As studio director for FPS pioneer id Software from 2013-2019, Willits' creative, design and executive management credits include such award-winning AAA franchises as QUAKE, DOOM and RAGE.

Willits described the difficulty in leaving a studio he has been with for so many years, but is clearly excited by what the future brings at Saber. "It was a good time to move over".

Willits spent 24 years at id Software, and in an interview with Fortune, described his departure as the end of a marriage.

Today, he revealed what that something else is: Willits is the new chief creative officer at Saber Interactive, the developer of World War Z, National Basketball Association 2K Playgrounds, and the upcoming Ghostbusters remaster. "It's nearly like a marriage, for lack of a better description...." Despite having more than 500 employees around the world, Saber Interactive remains an independent studio. "When someone has a good idea, we jump on it", he told Fortune. While it had already released three-hit games (Commander Keen, Wolfenstein, and Doom), it had not been the juggernaut it is today.

Overall the former id Software boss just says he's reached a point in his career where he just wants to make fun stuff. If it doesn't work, we change it quickly.

In addition, Willits explained what drew him to Saber Interactive's team. I don't have anything to prove.

Saber Interactive's most recent game would be World War Z, although the company has also created NBA Playgrounds and is now working with CD Projekt Red on bringing The Witcher 3 to the Nintendo Switch.

"From the very beginning, Saber's entrepreneurial passion, skill and culture for game development reminded me of the early days of id", Willits said, reflecting on his new position. "Why would I pass this up?"

Other reports by Click Lancashire

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