Mojang cancels Minecraft's Super Duper Graphics Pack

Joanna Estrada
August 13, 2019

"We realize this is disappointing to some of you - there was a lot of enthusiasm for Super Duper from inside and outside the studio - but unfortunately, we aren't happy with how the pack performed across devices", said that very same Minecraft representative. "Super Duper was an ambitious initiative that brought a new look to Minecraft but, unfortunately, the pack proved too technically demanding to implement as planned", the announcement reads.

We've seen this happen many, many times over the years: Developers show impressive trailers with incredible graphic fidelity at E3, but the final product that ships a couple of months or years later looks nothing like what we saw in early teasers. That update is that the future is dead, and the Super Duper Graphics Pack originally announced back at E3 2017 will no longer be developed. It was set to introduce new lighting, water, and shadow effects, to give the classic block-builder a more modern look, but the initial release window of "fall 2017" came and went. In other words, it would have made the game look incredible, especially in terms of its lightning. You wouldn't think it would be too hard to implement such features into a game like Minecraft, but evidently it was way more complicated than it seemed. Now, it seems the pack is never coming out at all. When you look at what the features the update would have provided, it's not hard to see that the original Xbox would have likely struggled to run the update and if the pack wouldn't work on all Xbox versions, the risk of splitting the Xbox userbase likely played a key role into the decision. That makes sense, since Mojang is a Microsoft property, but it was later revealed the pack was confirmed for many platforms.

Other reports by Click Lancashire

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