[Newsmaker] Korean firms slam WHO's listing of game disorder

Joanna Estrada
Мая 26, 2019

The World Health Organisation has chose to add gaming disorder to its list of recognised illnesses.

Video Games Chronicle reports that gaming disorder will now be included in the International Classification of Diseases, which is used internationally by healthcare professionals and insurers.

As reported by Venture Beat, the decision to enact the 11th revision of the International Classification of Diseases (ICD-11) was made by the 194 members of World Health Organization after a period of consideration which began back in June 2018 and has finished yesterday (25 May).

Continuation or escalation of gaming despite the occurrence of negative consequences.

"The behaviour pattern must be of sufficient severity to result in signigficant impairement in personal, family, social, educational, occupational or other important areas of functioning and would normally have been evident for at least 12 months".

While the World Health Organization has made a new place for "gaming disorder" in its ranks, the condition doesn't go into effect until January 1, 2022 - leaving gamers with a little under three years before parents can take their "gaming addicted" children to psychologists for an official diagnosis of the disorder. Do note that playing video games aren't inherently bad.

The move has met with opposition from the Entertainment Software Association, which has contended since a year ago that classifying gaming disorder as a disease risks misdiagnosing people suffering from other conditions.

Despite the WHO's controversial new addition, many gaming organizations and even psychologists are wary of the "disorder", with mental health experts sounding off their concerns as early as a year ago, when the concept was initially introduced.

Gaming addiction has always been a problem for some and has been highly debated and discussed the topic among health officials, gamers, researchers and politicians. Recently, members of the US Congress began creating legislation to ban addictive loot boxes.

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