Microsoft demos Project xCloud with Forza Horizon 4 on phone

Joanna Estrada
March 14, 2019

From what we can see, the streaming quality was visibly high, with no visible signs of latency lag or stuttering. However, if you're connected to a busy Wi-Fi hotspot or your connection at home isn't fast enough, it will all come to a grinding halt. xCloud lives and dies by the quality of your internet connection, as does any other game streaming service.

The project wasn't expected to be seen in public until its presentation at GDC (Game Developers Conference) in March, but Microsoft surprised everyone by bringing an early demonstration of the concept to the Inside Xbox stage. It will enter public trials later this year. "We also believe in empowering gamers to decide when and how to play". The service will work wherever players have a good network connection, and Microsoft has increased their distribution of datacenters to 54 Azure regions to help this be more effective.

Head of Gaming Cloud Kareem Choudry mentioned that Project xCloud will offer the same experience (with the same cloud saves, infrastructure, account, and friends network) available on Xbox One, but on every device that can run the client.

"We're developing Project xCloud not as a replacement for game consoles, but as a way to provide the same choice and versatility that lovers of music and video enjoy today", Choudhry wrote in an accompanying blog post.

During the segment, Choudhry handed an Xbox One controller and a smartphone to the host and had her try out "Forza Horizon 4" as it streamed via the Android device. The core difference being Microsoft's streaming feature is strictly for the Xbox console.

Other reports by Click Lancashire

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