Nvidia teases potential GeForce RTX 2080 launch at Gamescom

Joanna Estrada
August 14, 2018

Nvidia might also be making a new leap in gaming graphics cards as well, perhaps on the scale of Fermi to Kepler or Kepler to Maxwell, both of which were very large leaps in performance despite not always using a different process node.

Alongside the announcement of the Turing Architecture, NVIDIA unveiled the Quadro RTX 5000, 6000, 8000-series products, due in Q4 2018.

While Nvidia's focus was on the use of the Quadro RTX for real-time ray tracing, the hardware also includes other tweaks: in addition to between 3,702 and 4,608 CUDA processing cores per card, depending on model, the Quadro RTX family also includes between 384 and 576 Tensor Cores, created to accelerate deep-learning and other artificial intelligence tasks.

The news was revealed during Siggraph 2018, an annual conference focused on computer graphics. The Turning architecture supports artificial intelligence capabilities, has dedicated ray tracing cores, and new creative tools powered by neural networks. 'Hybrid rendering will change the industry, opening up awesome possibilities that enhance our lives with more handsome designs, richer entertainment and more interactive experiences. It also announced that key graphics applications addressing millions of designers, artists and scientists are planning to take advantage of Turing features through the RTX development platform.

In an example of what Turing can do, Huang re-demoed the Reflection's Star Wars Unreal Engine real-time ray tracing demo first shown in March. Ray tracing, a technique that generates images by reconstructing the path of light onto an object, is memory heavy but Nvidia states that its Turing technology can accelerate the technique by up to 25 times more than "previous generations" like Volta and Pascal.

The first hint that a new card will make its debut is at the beginning of the video, which zooms in on tight shots of what could be the shroud for the card.

Combined with new graphics technologies such as variable rate shading, the Turing SM achieves unprecedented levels of performance per core. "This means we can iterate faster, more frequently and with higher quality settings".

Other reports by Click Lancashire

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