Octopath Traveler Will Have No DLC

Joanna Estrada
June 20, 2018

With the release of Octopath Traveler on Switch fast approaching, we're starting to get some specifics about in-game content trickling out to news outlets.

In an interview with Dengeki Online, Square Enix producer Masashi Takahashi and director Keisuke Miyauchi of Acquire confirmed that there are no plans for Octopath Traveler DLC in the future. As expected, a few interesting nuggets had surfaced during the chat. "The retail version is a complete game". Playing everyone's stories, extra dungeons and more can possibly take up to 80-100 hours. For example, it's possible to beat the entire campaign without recruiting a single character, but this limits the number of skills players will have access to when trying to interact with Octopath Traveler's world. However, depending on the order you go about things, the difficulty will organically change.

The difficulty level seems to be dependant on location, so if a player heads to a tougher area earlier on in the game, they'll be in for a harder time than someone who visits the same area later. The so-called "Prologue Demo" allows access to the game's beginning bits and comes with a three-hour time limit, but unlike the previous demo released past year, this one lets you pick from any of the game's eight characters to follow their respective storylines. Additionally, any progress made in the demo can be carried over to the full game.

To hear Takahashi describe the length of Octopath Traveler, it sounds like it won't need any kind of expansion anyway. Leave us a comment down below.

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