'Sea of Thieves' updates will focus on new maps, not perks

James Marshall
April 16, 2018

Sea of Thieves will be getting plenty of new content starting in May and stretch out over the summer with updates and weekly events.

All in all, it's a pretty meaty post; definitely give it a read if you're interested in Rare's 2018 plans for Sea of Thieves.

Design Director Mike Chapman stated that while these enemies will be added into the world naturally - so that players may encounter them during regular voyages and interact with them as they would anything else - a specific event would mark their arrival and "showcase them in a cool and interesting way".
Crews will have to work together to discover and defeat this threat as part of a unique event.

Alongside this mysterious new threat, Rare will also be adding new mechanics to assist players and unique rewards to earn.

It is also promising more incentive and rewards for players to explore the world, and that unused areas of the game including underwater ruins and reefs will be included.

First down the gangplank (I can do this all day) will be The Hungering Deep in May, which brings a new AI-driven threat for players to face, new gameplay mechanics, and of course more loot.

More content will be added via weekly events, including cursed cannonballs, quests where you must find lost items for a new NPC, and a challenge where you must locate and platform your way to Skeletons Thrones sprinkled around the world. "Cursed Sails" will introduce a new ship type, and "Forsaken Shores" will add a perilous new region for pirates to plunder.

Beyond that, three more major updates are planned.

Other reports by Click Lancashire

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