Destiny 2 for PC will have an FPS counter

Joanna Estrada
August 11, 2017

On this page we've rounded up everything you could possibly need to know about the PC version of Destiny 2, such as details about the Destiny 2 System Requirements, frame rate potential for the game, as well as the Destiny 2 PC release date and details on the Destiny 2 PC Beta.

The Destiny 2 PC beta will begin on August 28 for those that pre-ordered the game, while everyone else will have to wait a day for the Destiny 2 PC Open beta on August 29.

It's been almost a month since the Destiny 2 beta was played on PlayStation 4 and Xbox One- and Bungie has been hard at work on using the feedback they received from the test to further polish the game. Bungie recently took to their blog to share that they "learned a lot" from the players who participated in the beta and that "Some of these learnings will be on display in the PC Beta".

Bungie will update both Quickplay and Competitive in the Destiny 2 PC Beta, according to Crucible Design Lead Lars Bakken. Bungie also confirmed that fixes for the infinite super glitch, Warlock glide glitch, and infinite grenades glitch will be included in the Destiny 2 PC beta.

Competitive matchmaking will actually take longer, but only because Bungie wants to better match players of a similar level.

For Quickplay, Bungie is changing the matchmaking algorithms such that there will an emphasis on getting players into matches faster. The score limit for Control has been extended from 75 to 100, and the trigger for the Mercy rule was also extended-so there should be fewer blowouts.

Let's start with the infinite super glitch, which we reported on back in July.

This bug was awesome...

Another issue found with the help of our friends in the console Beta. That has now been fixed, except for perks that directly buff melee range for Warlocks. Our PC friends will get a chance to experience a world with consistent base melee ranges. "In the console beta, the "worth it" part wasn't quite there yet". "We agree it was taking a bit too long to cook up a Super".

Increased damage helps Grenades feel as powerful as they should facing hordes of alien combatants and, more specifically, makes the longer cooldowns more palatable. The developer has made a decision to stand by their stance that abilities should be "more rare, but worth it", so the damage itself is getting a buff.

It was a pretty universal complaint from the console beta that Supers charged to slowly. The PC beta has been updated with our new values and will provide much more heavy ammo in PvE than what was found before. Power ammo can also be directly farmed from all Yellow Bar Combatants.

Other reports by Click Lancashire

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